Zone Assets¶
Game data table · ID 148 · 0 rows × 16 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Zone ID |
| 1 | AssetType ID |
| 2 | Level |
| 3 | (opt)X |
| 4 | (opt)Y |
| 5 | ProductionType ID |
| 6 | LackOfUpkeep |
| 7 | Constr.RoundCount |
| 8 | In Constr? |
| 9 | Asset ID |
| 10 | Asset Name |
| 11 | Last ProdMod |
| 12 | Partial Production |
| 13 | Upkeep Paid Last |
| 14 | Delegation |
| 15 | Partial Prod |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.