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Zone Assets

Game data table · ID 148 · 0 rows × 16 cols · library SE_IO

# Column
0 Zone ID
1 AssetType ID
2 Level
3 (opt)X
4 (opt)Y
5 ProductionType ID
6 LackOfUpkeep
7 Constr.RoundCount
8 In Constr?
9 Asset ID
10 Asset Name
11 Last ProdMod
12 Partial Production
13 Upkeep Paid Last
14 Delegation
15 Partial Prod

Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.