Skip to content

Story Groups

Game version: 1.32a

← Moddable tables index · Documentation index

Library table: Story Groups (ID 339)  ·  S&S Editor slot: 3  ·  Template: 3 story_groups.csv

Every story belongs to a Story Group; this table sets how many stories of a group may be shown per turn and how many of its Complex Stories may run at once. A story references its group via the Story Group ID column in the story-format tables.

Columns

Column names + count are read from the live template (the game's own headers); descriptions are curated.

Col Name Description
0 Story Group Id Story Group ID (S&S id), auto-assigned.
1 Name / Label Label — internal name; never shown to the player.
2 SET decisions per turn Stories per turn (SET logic) — a number or logic. 0 = never; 100 = one per turn; 200 = two; 50 = 50% chance of one.
3 reserve Reserve / system usage — leave 0/blank.
4 SET complex stories running Complex — how many Complex Stories from this group may run simultaneously.
5 Allow Disable Allow disable — during planet setup, offer to enable/disable on startup? 0 = no, 1 = yes.

This doc was generated from extracting data from Shadow Empire version 1.32a on 2026-06-05 06:56 UTC.