Stratagem Fx vs Human¶
Game version: 1.32a
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Library table: Stratagem Fx vs Human (ID 542) · S&S Editor slot: 23 · Template: 23 stratagem_fx_vs_human.csv
Identical in shape to "Stratagem Fx vs AI", but only reached when a stratagem with UseHuman=1 (Stratagems col 13) targets a regime/zone played by another HUMAN player — i.e. PBEM games with multiple humans. For single-player use the Fx vs AI table.
Scope & logic¶
stratagem scope (see Logic Scopes — what's available where).
Logic-bearing columns (build-time scope-checked): if, set
Columns¶
Column names + count are read from the live template (the game's own headers); descriptions are curated.
| Col | Name | Description |
|---|---|---|
| 0 | Card ID | Card ID — [id][id] system (e.g. [4][12]). |
| 1 | IF Logic | IF Logic — gate for the row (stratagem-scope logic). |
| 2 | SET Logic | SET Logic — the effect applied (scope-checked). |
| 3 | Text | Text — shown to the player. |
| 4 | Talk Code | Talk Code — 1 (REGULAR); keep one row at talk code 1 (see Talk Codes). |
| 5 | group code | Group code — best left blank. |
| 6 | New Col | |
| 7 | New Col |
Notes¶
- Only needed for PBEM multi-human games; if you set Stratagems col 13 = 1 you must fill both Fx tables.
This doc was generated from extracting data from Shadow Empire version 1.32a on 2026-06-05 06:56 UTC.