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Helper Regime Feat Types

Game version: 1.32a

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Library table: Helper Regime Feat Types (ID 457)  ·  S&S Editor slot: 21  ·  Template: 21 helper_regime_feat_types.csv

Declares a Regime Feat type (a regime-wide trait/perk). Pair with Helper Regime Feat Type Fx for its IF/THEN effects. NOTE: in the current template many of the "extra" columns (5-19) ARE used — the old S&S doc's advice to leave them blank is stale.

Columns

Column names + count are read from the live template (the game's own headers); descriptions are curated.

Col Name Description
0 Feat ID Regime Feat Type ID (S&S id), auto-assigned.
1 Type Type — put 1.
2 Initial Customiz Initial customisation — put 0.
3 Name Name.
4 Description Description — for the mouse-over.
5 Profile Field Profile Field — a Regime Profile this feat shifts.
6 Profile Delta Profile Delta — the +/- amount applied to the col-5 profile.
7 Asset Type ID Asset Type ID — an asset the feat relates to (Flex Asset Types; see Game ID Reference — Lookup IDs).
8 Org ID Org ID — an org the feat relates to.
9 Stratagem % Stratagem % — stratagem-rate modifier granted by the feat.
10 Leader Cap Level Leader Capability Level — leader cap-level effect/requirement.
11 Leader Skill 1 Leader Skill 1 — a leader skill the feat grants/affects (Skill IDs in Game ID Reference — Lookup IDs table 203). Cols 12-14 are skills 2-4.
12 Leader Skill 2
13 Leader Skill 3
14 Leader Skill 4
15 Data Data — generic data value (depends on the feat's use).
16 Start Desc Start Description — startup text for the feat. Cols 17-18 are start descriptions 2-3.
17 Start Desc 2
18 Start Desc 3
19 Problem Id Problem Id — links the feat to a problem/story.
20 New Col
21 New Col
22 New Col
23 New Col

Notes

  • Cols 5-19 are source-named (the S&S doc is stale here); cols 20-23 remain blank in the template.

  • Inspect a vanilla regime feat in the debugger to see how these columns are populated in practice.


This doc was generated from extracting data from Shadow Empire version 1.32a on 2026-06-05 06:56 UTC.