Flags¶
Game data table · ID 168 · 48 rows × 8 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Handle |
| 1 | Stringlist ID |
| 2 | Column1 |
| 3 | FlagInstrKey 1 |
| 4 | Column2 |
| 5 | FlagInstrKey 2 |
| 6 | Column For Data |
| 7 | Return Column |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.