Flex Tech-ModelType Effects¶
Game data table · ID 246 · 44 rows × 7 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Tech Type Id |
| 1 | Model Type ID |
| 2 | Stat Type modified |
| 3 | Modifier Abs Logic |
| 4 | Modifier Rnd Logic |
| 5 | If Logic if applied? |
| 6 | New Col |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.