Flex Story Decisions¶
Game data table · ID 261 · 0 rows × 6 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Story ID |
| 1 | Decision ID |
| 2 | IF Logic |
| 3 | Text |
| 4 | Default Decision? |
| 5 | Does not influence Leader prof |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.