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Human Fx Dip Story, format Beta, batch 1

Game data table · ID 302 · 21 rows × 98 cols · library SE_IO

# Column
0 TYPE
1 TITLE
2 IF
3 SET
4 SENTENCE1regular
5 SENTENCE1witty
6 SENTENCE1lowIq
7 SENTENCE2regular
8 SENTENCE2witty
9 SENTENCE2lowIq
10 SENTENCE3regular
11 SENTENCE3witty
12 SENTENCE3lowIq
13 KEY QUESTION
14 DECISION1 TEXT
15 REGIMEKEY COST
16 DELTA
17 RELAITON EFFECT
18 DELTA
19 TARGETREGREGKEY
20 DELTA
21 SET1
22 SET2
23 SOURCEZONE ZONEKEY EFFECT
24 DELTA
25 TRAIT1A
26 TRAIT DELTA
27 TRAIT 1B
28 TRAIT DELTA
29 ADVISE1A_TEXT
30 ADVISE1A_TALKCODE
31 ADVISE1B_TEXT (sardonic)
32 ASVISE1B_TALKCODE
33 ADVISE1C_TEXT (auth+demo)
34 ADVISE1C_TALKCODE
35 RESULT1_SUCCES_TEXT
36 DECISION2 TEXT
37 REGIMEKEY COST
38 DELTA
39 RELAITON EFFECT
40 DELTA
41 TARGETREGREGKEY EFFECT
42 DELTA
43 SET1
44 SET2
45 SOURCEZONE ZONEKEY EFFCT
46 DELTA
47 TRAIT2A
48 TRAIT DELTA
49 TRAIT 2B
50 TRAIT DELTA
51 ADVISE2A_TEXT
52 ADVISE2A_TALKCODE
53 ADVISE2B_TEXT (sardonic)
54 ASVISE2B_TALKCODE
55 ADVISE2C_TEXT
56 ADVISE2C_TALKCODE
57 RESULT2_SUCCES_TEXT
58 DECISION3 TEXT
59 REGIMEKEY
60 DELTA
61 RELAITON EFFECT
62 DELTA
63 TARGETREGREGKEY
64 DELTA
65 SET1
66 SET2
67 SOURCEZONE ZONEKEY
68 DELTA
69 TRAIT3A
70 TRAIT DELTA
71 TRAIT 3B
72 TRAIT DELTA
73 ADVISE3A_TEXT
74 ADVISE3A_TALKCODE
75 ADVISE3B_TEXT (sardonic)
76 ASVISE3B_TALKCODE
77 ADVISE3C_TEXT
78 ADVISE3C_TALKCODE
79 RESULT3_SUCCES_TEXT
80 ENEMYLEADERDECISION
81 ENEMYLEADERA_TEXT
82 ENEMYLEADERA_TALKCODE
83 ENEMYLEADERB_TEXT (sardonic)
84 ENEMYLEADERB_TALKCODE
85 ENEMYLEADERC_TEXT
86 ENEMYLEADERC_TALKCODE
87 DEFAULT_DECISION_NUMBER
88 DECISIONMESSAGETYPE
89 DECISIONMESSAGESUBTYPE
90 DECISIONMESSAGE1
91 DECISIONMESSAGE2
92 DECISIONMESSAGE3
93 TRAITSNOTASPROFILE
94 IMMEDIATE_LOGIC_CHECK
95 IMMEDIATE_LOGIC_SET
96 IMMEDIATE_LOGIC_CHECK
97 IMMEDIATE_LOGIC_SET

Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.