Flex Story Logic¶
Game data table · ID 341 · 2 rows × 12 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Complex Story ID |
| 1 | Check Type |
| 2 | Check Logic |
| 3 | Set Logic |
| 4 | Log Text |
| 5 | Mode |
| 6 | Group |
| 7 | Det.News.Type |
| 8 | Cust.Rep.Name |
| 9 | Cust.Subhead |
| 10 | Uds Placement |
| 11 | Zone Key Log |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.