Character Feat Effects¶
Game data table · ID 495 · 14 rows × 6 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Feat Type ID |
| 1 | Effect Type |
| 2 | Effect Target |
| 3 | Effect Qty |
| 4 | Start turn IF |
| 5 | Start turn SET |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.