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Asset Constr. Already Paid

Game data table · ID 500 · 0 rows × 4 cols · library SE_IO

# Column
0 Asset ID
1 Cost Type (1=item, 2=zonekey)
2 Type Id/Name
3 Qty

Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.