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Flex Asset Types

Game data table · ID 524 · 7 rows × 33 cols · library SE_IO

# Column
0 ID
1 New Col
2 New Col
3 New Col
4 New Col
5 New Col
6 New Col
7 New Col
8 New Col
9 New Col
10 New Col
11 New Col
12 New Col
13 New Col
14 New Col
15 New Col
16 New Col
17 New Col
18 New Col
19 New Col
20 New Col
21 New Col
22 New Col
23 New Col
24 New Col
25 New Col
26 New Col
27 New Col
28 New Col
29 New Col
30 New Col
31 New Col
32 New Col

Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.