Regime Laws¶
Game data table · ID 573 · 0 rows × 9 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | LawID |
| 1 | regID |
| 2 | state |
| 3 | lastEnact |
| 4 | lastRetract |
| 5 | enactInit |
| 6 | retractInit |
| 7 | lastVoteEnact |
| 8 | lastVoteRetract |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.