Flex Lookup Types¶
Game data table · ID 266 · 37 rows × 12 cols · library
SE_IO
| # | Column |
|---|---|
| 0 | Lookup Type Name |
| 1 | From Value >= |
| 2 | Too value <= |
| 3 | IF Logic |
| 4 | Optional random seed type |
| 5 | Text |
| 6 | Priority CHECK logic |
| 7 | Stringlist ID |
| 8 | Value column |
| 9 | return column |
| 10 | Extra Col |
| 11 | Extra Val |
Vanilla game table. To change it in a mod, target it by library name + table ID with a Modify Existing Table row.